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What is Tropos? |
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Tropos proposes a software development methodology founded on concepts used to model early requirements. In particular, the proposal adopts Eric Yu's i* modeling framework, which offers the notions of actor, goal and (actor) dependency, and uses these as a foundation to model early and late requirements, architectural and detailed design. The methodology complements proposals for agent-oriented programming platforms. Tropos is derived from the Greek τροποσ, which means "way of doing things"; also τροπή, which means "turn" or "change". | ||||||||||
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NEW: The Tropos Modelling Day (19/10/2006) | ||||||||||
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